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- on mouseWithin me
- set the cursor of sprite the spriteNum of me to [210, 211]
- set the visible of sprite 47 to 1
- set the visible of sprite 49 to 1
- end
-
- on mouseLeave me
- set the cursor of sprite the spriteNum of me to -1
- end
-
- on mouseUp me
- if the memberNum of sprite the spriteNum of me = 218 then
- set the memberNum of sprite the spriteNum of me to 220
- set the visible of sprite 45 to 1
- set the visible of sprite 23 to 1
- set the visible of sprite 47 to 1
- else
- if the memberNum of sprite the spriteNum of me = 220 then
- set the memberNum of sprite the spriteNum of me to 218
- set the visible of sprite 45 to 0
- set the visible of sprite 23 to 0
- set the visible of sprite 47 to 0
- end if
- end if
- puppetSound(2, "click_Edit")
- end
-